Double Time is the sixth and final Data Pack in the "Spin Cycle" for Android: Netrunner
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This is an expansion and requires the Android: Netrunner base game to play.
“Don’t try to anticipate every move. Just anticipate the moves that matter.”
Double Time is the sixth and final Data Pack in the "Spin Cycle" for Android: Netrunner, and it introduces a handful of powerful Double events and operations. Doubles all require their owner to spend a click to play them, in addition to their normal costs, meaning they’re high-risk gambles in a game that’s as full of bluffs, counter-bluffs, risks, and gambles as Android: Netrunner.
Still, if you play them right, these Doubles can offer tremendous rewards. In Double Time, you’ll find a significant focus on these events. Twenty-one of them are mixed into the Data Pack’s sixty new cards (three copies each of twenty individual cards), along with new hardware, programs, ice, upgrades, and more. Will you sacrifice versatility for raw power? It’s time to Double down!
|Playing Time||45 minutes|
|Mechanic||Hand Management, Secret Unit Deployment, Variable Player Powers, Action Point Allowance System|